Course code MākZ4342
Faculty Faculty of Education, Psychology and Art
Credit points, number of lectures
Credit points ECTS Credit points Total number of auditorium hours Number of lecture hours Number of seminars and practical work hours Number of student independent work hours
2 3 32 14 18 48
E-courses MākZ4342: Graphic Design for WEB II
Course annotation The course aims to familiarize students with the animation, exploring and using the "Adobe Flash". The challenges are to explore the program's work space, windows and panels, learn animation principles and methods of creation, motion and object editing, learn the tools, create original animation clips, create the interactivity, to prepare them for publication on the Internet and use in presentations.
Results Having completed the course students will gain knowledge of digital animation, and computer graphics, will be able to work with the program "Adobe Flash", will be able to create original animation clips, and build their own interactive products. The knowledge and skills gained in the course are essential for the acquisition of competence of an artist and Communications Designer.
Course plan 1.Principles of Digital animation.L1, P1
2.Program's work space, windows, panels and basic settings.L1, P1
3.Creation and editing vector graphics objects using the Flash capabilities. Importing vector graphics objects from other programs. L1, P1
4.Importing and using bitmap objects in animation. Using Photoshop for bitmap object preparation. L1, P1
5.Timeline, frames and key frames. Frame by frame animation. Animation editing. "Bitmap sequences" and "Animated gif" import.L1, P1
6.Animation technique "Shape Tween". Shape Hint.L1, P1
7.Animation technique. "Motion Tween", motion path. L1, P1
8.Symbols and instances, and their use. Graphic symbols.L1, P1
9."Movie clip" and its possibilities. Working with the "buttons".L1, P1
10.Creating animations of a composite object. L1, P1
11.Using basic masking and animated masks. L1, P1
12.Working with the text. Understanding text field typesL1, P1
13.Building interactivity. Understanding ActionScript 3.0. Animation scenario building through interactivity. L1, P1
14.Working with sound. Sound import and processing.L1, P1
15.Project testing and publishing. P2
16.Project analysis.P2

Requirements for obtaining credit points Interim shows – 2, 25% each
Final exam – show – 50%

Study programmes Art